In the last few days I have have had the great honour to talk to John Ridgway. He is an artist with a wealth of knowledge and experience. Before diving head first into his illustrious career illustrating comics I was fortunate enough to get to know the gentleman a little first. He told me that he has been happily married to his wife Rita for 57 years, and that he has two sons, and three grand-daughters, adding that he prefers the countryside, the grass, trees, hills, the mountains and the clouds as opposed to the hustle and bustle of a city life.
When I enquired if he had a sports team he favoured he replied simply "I was never into sport." John went on to mention that his least favourite film is Interstellar, his favourite food is a good beef pie in a good olde British pub, and that he loves horse riding and learning to dance.... and then we dived into talking about comics.
John: My parents bought me my first comics. They were delivered with the morning papers. I remember reading about Tiger Tim and Teddy Tail. I was probably around four or five at the time. Later I read the Beano but I moved on to the Eagle which came out when I was ten years old. There were a lot of comics available in my neighbourhood. There were black and white Australian publications of Superman and Batman, reprints of Dells' Roy Rogers, John Wayne and Space Cadet. A friend had The Hotspur and Adventure, L. Miller's reprints of Whizz Comics and Captain Marvel Jnr.
John: Chance and circumstance.
Paul: Respectfully could I ask you to be a little more specific? Let me approach it a different way. Could I ask when you first saw a copy of 2000AD?
John: It's a rather long story. I practiced drawing newspaper-type stuff of my own with an idea that I might try to get something published sometime. Joan, my sister-in-law, saw an advert in the paper by someone to assist him as a cartoonist. He saw my stuff and started to act as an agent. He got me some illustration work at IDW Manchester and some 8 page fillers on Air Ace comics. He owed me a bit of cash so I tried Commando and started working regularly for them in my spare time.
.
Paul: I am, of course aware you worked extensively for Commando comics.
.
Paul: He certainly produced some exceptional covers.
John: There is something I should like to observe. I never bought Commando comics until I started working on them and then only those drawn by Argentinian artist Jose Jorge. While I didn't buy 2000AD, I did buy Star Lord, mainly due to Ian Kennedy's work on Ro Busters. I was familiar with Ian's work from Air Ace Library where he illustrated a good number of stories in black and white. While working on Commando, editor Ian Forbes sent me several covers by Ian to study when I asked if I could try a few covers.
John: By pure chance I happened to see a copy of Warrior Magazine and got some work with Dez Skinn, Alan Moore, Steve Moore and Steve Parkhouse... Steve Parkhouse got me work on Doctor Who Magazine. David Lloyd put me forward for Enid Blyton's Famous Five comic by Guttenberghus. I had an idea that I would soon be made redundant as an engineer and persuaded my wife that I had enough work to go full-time as a comic artist even though the Enid Blyton comic was not scheduled to go into production until 12 months after I started work on it. In answer to your question on 2000AD, my wife got me the first issue which launched featuring Dan Dare. I was so disappointed in what they were doing with Dan and the low quality in comparison with the Eagle comics that I didn't buy a copy of 2000 AD for a very long time.
Paul: I assume you eventually must have relented, but I must apologise... My questions may not be perfectly chroniclogical in order to reflect your career path, but I would really like to stick with 2000AD please. Can I ask what was your very first published experience in the pages of 2000AD? Who was your first Tharg?
John: Steve MacManus gave me my first Future Shock - a time travel story about a man travelling into the future, the action of which destroyed the place he left from, and also the place he came back from.
.
John: I enjoyed drawing Dead Man. I can't remember now at what point I knew the character was Judge Dredd. I had to draw him badly disfigured by acid burns. I treated him more like Clint Eastwood in Pale Rider than Clint in Dirty Harry.
.
.
John: I've enjoyed Doctor Who from its start but, if "fan" is short for "fanatic", then I can't say I am. I particularly enjoyed Patrick Troughton's stint, plus Jon Pertwee and Tom Baker. Peter Davidson seemed a bit flat to me. I of course watched Colin Baker but I didn't like the changes in format. I didn't see much of Sylvester McCoy. I've watched most of the stories since Chris Eccleston but I was disappointed in the Jodie Whitaker era. There was far too much running around waving the sonic screwdriver and too many companions. For obvious reason, of course, my favourite Doctor was Colin Baker, but for me Tom Baker is my next favourite.
.
.
John: I met Colin Baker on three occasions. The first time was in Bath just before he was sacked which was a great pity in my opinion. The second time was at a convention in Manchester where I talked to him about working on a comic for Defiant which was Jim Shooter's comic company after Marvel, and the third time at a convention in Germany. On all occasions he stated that he prefered the stories in Doctor Who Monthly to the television stories. I met Sylvester McCoy at a con in Liverpool but never had the opportunity to speak to him. I also met Peter Davidson in Darwin, Lancs - we shared a brief taxi ride together.
.
Paul: I am guessing the Babylon 5 comics you illustrated may have presented you with a similar artistic challenge. In the interests of full disclosure it is worth admitting I am an enormous fan of Babylon 5. Can I ask how you came to illustrate the spin off comics for the fondly remembered series?
.
John: I was introduced to JMS at a con in Manchester. He introduced me to Michael O'Hare with whom I had a long chat. I was sad that Michael was leaving the show and was entirely unaware of the health reasons behind that decision. I thought he was far better in the role of Station Commander than Bruce Boxleitner.
John: The Babylon 5 comic was originally suspended because DC had to pay a licensing fee to Warner Brothers which financially dropped the low sales of the comic below the marketing level. When the potential of B5 was realized the comic was to be resumed with JMS writing the next story which concerned the Ranger Marcus Cole. I had just started work on this when the comic was cancelled by JMS pulling the plug. Over his career as a writer JMS had often had his scripts edited - something he had grown to hate. When Laura Hitchcock, an editor on the comic, edited his comic script slightly he felt it was too much of an interference with his project and pulled it despite the efforts of Douglas Netter....I was very sad about the cancellation. I was brought up on Dan Dare so Babylon 5 was the chance to work on something in a similar vein with well rounded characters, locations and vehicles. I was growing to love it as much as the artist Keith Watson obviously loved Dan Dare.
Paul: Sticking with Babylon 5 for a moment I have to say your covers for the series were very impressive. I am curious if you would describe yourself as a fast artist. How long would a cover on average take you to create? Or for that matter how many pages could produce in a week?
.
John: My rate of producing artwork for comic books is generally a page per day which involves pencils and inks. Scenes involving the Babylon 5 station prior to producing the model would take a little longer due to the complexity of the perspective construction which the model eliminated. Here (below) is my model of the Babylon 5 station, It was made using POV-Ray which is a text-based program as opposed to a vector-based program like 3DS-Max, Blender 3D or Cinema 4D.
Paul: That brings me rather neatly to my next question. Over the last twenty or thirty years technology has fundamentally changed the way many artists produce their art. Can you describe how computers have influenced the way in which you produce your art?
.
.
Paul: I recently read in David Bishop's book Thrill Power Overload that you may not have been thrilled to be working on Michael Fleisher's series Junker for 2000AD. Was it not a great experience?
.
.
Paul: That does sound a little chaotic. I'm sure a story outline would have been helpful even if all the full scripts weren't available. I would imagine arranging that sort of thing would have been one of the editor's jobs.... Could I ask please who would you say has been the best editor you've dealh with in your career? And can you say why that relationship worked?
.
John: That would probably be George Low at Commando. Some of the stories I drew for him were set in Roman times or even with Vikings. He would always dig out a load of reference material. This also applied to stories set in WW2. I remember one story featuring a German tank with really enormous wheels, another story featured Japanese aircraft with a rear engine propeller which were all absolutely real! He was always on hand with information. He would help by finding reference for the right aircraft or model of tank on the internet which can be a very time consuming business.
.
John: I've never really been big on conventions. If they are paying for me to be there and I'm to be on a panel, fine. Otherwise, the only other conventions I've been to have been in Germany, Italy and Spain, mostly organised by Echart Schott of Selleck Publications.
.
Paul: Despite not being a huge fan of conventions as such do you have any fun or enjoyable convention stories you can share? Did they at least give you any opportunities to meet any of your own artistic heroes?
.
Paul: I agree. I have often thought, as has been proven in the case of manga comics, it would be such an obvious business model to translate a lot of European books for the UK and other English speaking markets.
.....You mentioned earlier that you consider yourself semi-retired, but that you had only recently buckled down to writing and creating a series. Do you have a new creator owned project you are developing?
John: My own series I developed over a long period of time. But I have never been out of work. However, recently I decided to stop drawing Commando comics and thought about retiring to draw my own stuff. Curaway Comics started up and asked me to draw for them but they are a small company and the work does not occupy me full time. So I am only semi-retired but concentrating on my own stuff.
John: I've got four or five series I have done development work on over a long time of broken paid work. Last year Lovern Kindzierski suggested we work together on something and, as I had already determined to get on with my own story "Darrak", I suggested we work together on that. It's my story, but as I'm not a seasoned writer (except of technical manuals) he is going through my script and polishing it up. I have finished the first 50 pages of artwork for the first book and it is with the publisher at the moment. I'm working on the second book now.
John: Darrak is the name of the central character. he is the youngest son of the Guardian of the land of Westring. Westring is one of twelve lands surrounded by mountains. It is a land of mountains and trees like Austria, a place I love. It is a peaceful Mediaval type society. Weapons are limited to swords, knives, bows and spears. Men and women live alongside creatures that are a mixture of animals and men. Darrak is to find that the lands outside the Ringlands is a strange and dangerous place.
Paul: That sounds excellent, I'll look forward to reading it... Can I ask about your personal reading habits? Do you read comics a great deal? Do you have any favourites? Also do you prefer proper paper comics or graphic novels in your hand, or have you embraced reading comics digitally on a tablet or laptop?
.
Paul: I am guessing that would suggests you may not follow the UK comic scene too closely. It has become much healthier in recent years. Have you had a chance to glance at anything from SHIFT or The '77? They're both newer British titles that are inspired by the same young rebellious energy that powered the early years of 2000AD.
.
John: Until now I have never heard of them. A quick search reveals the covers to the publications but nothing of the inside contents. I think I'm past being a rebellious tanager. Was it young rebellious energy that powered the early 2000AD? Or were the writers playing to the testosterone-fuelled violent imaginations of young men?
.
.
.
Paul: John thank you for spending so much of your time on this interview. It has been wonderful. Thank you.